Episode summary

Learn from Anna Brandberg, Senior User Experience Designer on Candy Crush Saga - the puzzle game loved by millions of people around the world.

We go deep into how games are made and cover the lessons Anna's learned in her career as a User Experience Designer in the games industry.

This episode offers a wealth of practical advice for User Experience Designers starting out in the games industry and is packed full of insights from behind the scenes.

Some questions I ask

  • How did you get your start in the games industry? (02:26)
  • What is UX/UI Design and how does your work fit into making a game? (13:25)
  • What are the challenges of designing for different audiences across different devices? (20:48)
  • How do you deal with impostor syndrome, self-doubt or overcome negative self-talk? (55:16)
  • What is some bad advice you have received that proved to be completely wrong? (1:01:18)

In this episode, you'll learn

  • The different types of games that are emerging (12:37)
  • What UX Designers do on a video game (13:38)
  • The key differences between mobile and desktop gameplay (20:53)
  • How design roles in the games industry are different to design roles in other industries (28:35)
  • How to overcome self-doubt (55:16)
  • What to do if you are struggling with a design (1:00:14)
  • What UX Designers need to be mindful of (1:03:19)

Also mentioned in this episode

Connect with Anna

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